Horizon Report 2011

Uncategorized

The New Media Consortium/ Educause have released their annual Horizon Report that identifies and describes emerging technologies likely to have a large impact over the coming five years  on and use in teaching, learning, and creative inquiry.

Johnson, L., Smith, R., Willis, H., Levine, A., & Haywood, K. (2011). The 2011 Horizon Report. Austin, Texas: New Media Consortium. Retrieved from http://net.educause.edu/ir/library/pdf/HR2011.pdf

This years’ trends are:

Time-to-adoption One Year or Less:

  • • Electronic Books
  • • Mobiles

Time-to-adoption Two to Three Years:

  • • Augmented Reality
  • • Game-based Learning

Time-to-adoption Four to Five Years:

  • • Gesture-based computing
  • • Learning Analytics

The “key trends” and “critical challenges” at the start are often more interesting.

Key Trends:

  • • The abundance of resources and relationships made easily accessible via the Internet is increasingly challenging us to revisit our roles as educators in sense-making, coaching, and credentialing.
  • • People expect to be able to work, learn, and study whenever and wherever they want.
  • • The world of work is increasingly collaborative, giving rise to reflection about the way student projects are structured.
  • • The technologies we use are increasingly cloud-based, and our notions of IT support are decentralized.

Critical Challenges:

  • • Digital media literacy continues its rise in importance as a key skill in every discipline and profession.
  • • Appropriate metrics of evaluation lag behind the emergence of new scholarly forms of authoring, publishing, and researching.
  • • Economic pressures and new models of education are presenting unprecedented competition to traditional models of the university.
  • • Keeping pace with the rapid proliferation of information, software tools, and devices is challenging for students and teachers alike.

One thought on “Horizon Report 2011”

What do you think? Let us know.