I met Liz Wilkinson from the University of Auckland at the LIANZA 2008 conference: Poropitia: Outside the Box. I was very impressed with an information literacy package she had helped to design. Te Punga uses online graphic novels and simulations to introduce students to the library catalogue.

I was even more impressed with her philosophy behind the design – and I have tried to capture this in this movie, Information Literacy: Seven ways to think outside the box. She was very gracious about being filmed with no rehearsal time, and I’m very grateful to her and the University Of Auckland for allowing me to use her words and screenshots from Te Punga in the movie.

Here are her main points:

1. Literacy beyond text
2. Student centred, not library centred
3. Outside experts
4. Involve students
5. Use students’ environments
6. Learning by doing
7. Make students feel at home

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2 Responses to “Information Literacy: Seven ways to think outside the box.”

  1. [...] Novels for Information Literacy Katherine Greenhill, in her most recent blog post, tells about the information literacy package used at the Universirty of Auckland. Te Punga uses [...]

  2. [...] in the game! The PAWS that refreshes! Librarians have street cred! New ways to approach teaching Information Literacy. New library search engine project. This is not your father’s library. Oh no! Not another [...]

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